Voted by ₥AN$A, Air Planes, kaleb, Nathan, Rose Loops
It works by turning an agentic-coding guide into an explorable environment: 1. You move r3plic4nt through the room using WASD. 2. Each terminal represents one lesson or stage in an agentic workflow. 3. When you approach a terminal, you press `E` or `Enter`. 4. The game cuts to a focused terminal view. 5. That terminal can present: - The coding concept - A practical example - A prompt or workflow - Common mistakes - Supporting video or media - A small interactive challenge 6. You return to the room and continue to the next terminal. The room acts as the guide’s table of contents, while terminals contain the actual lessons. Eventually, completing terminals could unlock later sections and turn the guide into a structured learning journey rather than a conventional webpage. Right now, the exploration and terminal system work, but the six agentic-coding lessons still need to be written and installed.
- Models
- GPT Sol & Astra
I set it up so well that it went several minutes without a follow up prompt being needed...but what I got in the end was SO off that it acutally hurt me, it would have been better to see the results, or progression, sooner
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